Image
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Name
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Description
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Effect
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Weapon
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Super Packin'
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Who needs precise aim when you got the extra ammo to make up for it?
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Packin' I
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Who needs precise aim when you got the extra ammo to make up for it?
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- SMGs
- Shotguns
- Sniper Rifles
- Sidearms
- Explosives
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Packin' II
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Who needs precise aim when you got the extra ammo to make up for it?
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- Ammo: +3
- Crit Chance: +1%
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- SMGs
- Shotguns
- Sniper Rifles
- Sidearms
- Explosives
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Packin' III
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Who needs precise aim when you got the extra ammo to make up for it?
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- Ammo: +4
- Crit Chance: +1%
- Crit Damage: +1
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- SMGs
- Shotguns
- Sniper Rifles
- Sidearms
- Explosives
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Fingers Crossed I
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It's always good to have luck on your side.
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- MGs
- Sniper Rifles
- Sidearms
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Fingers Crossed II
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It's always good to have luck on your side.
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- Crit Chance: +1%
- Crit Damage: +1
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- MGs
- Sniper Rifles
- Sidearms
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Fingers Crossed III
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It's always good to have luck on your side.
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- Crit Chance: +1.5%
- Crit Damage: +2
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- MGs
- Sniper Rifles
- Sidearms
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Come Closer I
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Keep your friends close and your enemies closer.
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- Short Range Distance: +1m
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- MGs
- SMGs
- Shotguns
- Sidearms
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Come Closer II
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Keep your friends close and your enemies closer.
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- Short Range Distance: +2m
- Crit Chance: +1%
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- MGs
- SMGs
- Shotguns
- Sidearms
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Come Closer III
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Keep your friends close and your enemies closer.
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- Short Range Distance: +2m
- Crit Chance: +1%
- Short Range Min.Damage: +1
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- MGs
- SMGs
- Shotguns
- Sidearms
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Just Right I
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Not too far, not too close. Bang! Just right.
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- Short Range Distance: -1m
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Just Right II
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Not too far, not too close. Bang! Just right.
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- Short Range Distance: -2m
- Crit Chance: +1%
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Just Right III
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Not too far, not too close. Bang! Just right.
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- Short Range Distance: -2m
- Crit Chance: +1%
- Medium Range Min.Damage: +1
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Rifle focus I
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And they said you wouldn't find a use for your crocodile wresting skills.
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- Recoil Modification
Up: -0.1/-0.1/0 Left: 0.1/0/0
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Rifle focus II
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And they said you wouldn't find a use for your crocodile wresting skills.
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- Recoil Modification
Up: -0.2/-0.2/0 Left: 0.2/0/0
- Zoom Delay Replacement: 0.08
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Rifle focus III
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And they said you wouldn't find a use for your crocodile wresting skills.
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- Recoil Modification
Up: /-0.25/-0.25/0 Left: 0.25/0/0
- Zoom Delay Replacement: 0.08
- Crit Chance: +1%
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Highly Explosive I
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Each projectile packs a little extra punch, for when you really want to leave your mark.
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Highly Explosive II
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Each projectile packs a little extra punch, for when you really want to leave your mark.
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- Explosion Radius: +2
- Explosion Damage: +1
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Highly Explosive III
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Each projectile packs a little extra punch, for when you really want to leave your mark.
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- Explosion Radius: +2
- Explosion Damage: +2
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Go Away! I
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Those pesky enemies getting all up in your face? Claim your personal space with this.
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Go Away! II
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Those pesky enemies getting all up in your face? Claim your personal space with this.
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- Explosion Radius: +1
- Explosion Force: +3
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Go Away! III
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Those pesky enemies getting all up in your face? Claim your personal space with this.
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- Recoil Modification
Up: 0.2/-0.2/0 Left: -0.2/-0.2/0
- Explosion Radius: +1
- Explosion Force: +3
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Super Crit
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You're feeling lucky? Well, you should with this one equipped.
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- SMGs
- Shotguns
- Sniper Rifles
- Sidearms
- Explosives
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Standard Scope
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This weapon is equipped with a scope. You cannot equip a Secondary Fire to this weapon.
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- Equips weapon with scope but prevents use of secondary fire attachment.
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