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Knives are a weapon type unique to the Commando Class. They are typically used in conjunction with the Stealth ability which makes the player invisible to the enemy over a certain range. When equipped, the player can use the knife in conjunction with the Poisoned Blade ability which adds a damage over time aspect to the knife. After each stab until the effects time runs out (or the person is healed by a soldier's Combat Medicine ability, a Bandage or a Tonic widget) the enemy will take a sustained damage rate. The effects can also be negated by Gunners through the use of their Hero Shield ability or commandos by using the shield on Elixir.
The knife is generally used with abilities such as elixir, poisoned blade, stealth and troop trap, whilst usually being accompanied by a pistol rather than a sniper rifle. If you wish to main a knifing technique, it is recommended not to spend many points on mark target and no points at all on piercing shot, as the points could be better spent elsewhere. More details on techniques, on the "Commando" class page.
Knives are also useful in close combat.
|Royal's Dapper Knife|
|Konrad's Stylish Knife|
|Royal Super Knife|
|Konrad's Uber Knife|
Fast and hurting, these can create a havoc in battlefield. They are fast and have decent damage, but disabled crtitical hits. Uber/Super knife, have retrived crtical hit chance, well as bigger damage, but they are slower. Royal knife/Konrad's Knife is the knife you start equiped with.
|Madman's Golden Machete|
|Maimer's Golden Machete|
Machete's have splash damage, well as litlle slower swings. Also, Enemy needs to be pointed with crosshair, in order to deal damage. Exclusive golden versions were obtainible by getting 700 kills, in event of Halloween 2011.
|Sensei's Striking Edge|
|Satoru's Cold Steel|
Slow, and dealing a small damage, unless the target is 1 meter before you. But, deals damage on 5 meters, proving that, they have longer range, and possibly, can hit two enemies at once. Well, these are not used amd disliked by community.
A deadly space engineer melee weapon. Stats identical to Super/Uber Knives.
Silent, and deadly reskins of Uber Knives. Note that Dirk's Digger is bugged.
Models & SoundsEdit
- The Royal and National standard knives use the same model which seems to be a generic sheathed knife such as a Buck 119 knife.
- The Royals' Super Knife is based on the United States Marine Corps USN Fighting Knife Mark II, later trademarked under the name KA-BAR.
- The Nationals' Uber Knife appears to be based on the Hitler Youth Knife, which were issued to boys who joined the para-military Nazi youth organization of the same name.
Close quarters melee weapon for those silent moments.
The knife is the game's only melee weapon. For a short while, Nikolai's Nocturnal and Grim's Varg sets had an attached melee ability, but it did only light damage and couldn't deal critical hits. It made for very amusing Melee-only fights in the PTE though, where it was readily available to everyone for a few VP.
Incidentally, many people consider the Nationals to have more knifers than the Royals do. Perhaps the smaller frame is harder to spot when you're not stealthed.